When you’re used to Java, you build your software using the comforting build-tools. Popular examples are Ant and Maven. Personally I love Maven. When you’re writing an application in C++ it seems like a big step backwards build-tools wise. If you’re an Ant God you might feel a bit more comfortable with using Make. However, [...]
Posts Tagged ‘c++’
A (C++) makefile using a maven like directory structure
Posted: February 11, 2012 in programmingTags: c++, d2tm, make, SDL
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An example of refactoring
Posted: February 20, 2011 in Compose Method, Craftmanship, Design Patterns, Dune II - The Maker, Game Development, programming, Quality, RefactoringTags: c++, clean code, compose method, craftmanship, d2tm, design patterns, programming, refactoring, software quality
As I have promised in my previous post, I would post an example of small refactorings in order to greatly improve the readability and understandability of code. I own a little project called Dune II – The Maker, and I started writing it a little over 10 years ago. In those years I have learned [...]